Posted in Freedom Friday, Other Things

More Games I Love Playing

When I’m not writing, I have a number of hobbies to keep me entertained. I enjoy photography, and if you’ve been a regular reader of my site, then you’ll know I get a thrill telling you about my love affair with capturing the right moment. I also enjoy food. Being Italian, I’ve come to appreciate the big Sunday meals at an early age. In fact, I’ve shared those things with you many times. I can’t deny it is one of my favorite things to do as a way to bond the family. And, along with all the other hobbies I have, I love listening to music. There’s nothing quite like having a song appear on a playlist to take me by surprise and change my mood. Tell me the theme Raiders of the Lost Ark doesn’t make you want to jump on a horse and conquer the world. Yeah, music, there’s nothing like it.

But of all the hobbies I have, the one that excites me, and keeps me focused for hours, is playing games. One quick game of chess on my phone is a great way to distract me enough to feel refreshed and carry on with my day.

I have a number of new games I’ve been playing that I thought I would share with you. I enjoy getting lost in these games, so they may not be for you. I do find, however, they are entertaining enough for a mention.

SimCity BuildIt
SimCity BuildIt

SimCity BuildIt—I discovered this game one weekend while searching for something to do between eating lunch and going to my kid’s recital. If you haven’t played any of those time-sensitive games, where you’re creating a farm, a town, or in this case, a city, then take this as a lovely introduction. The first thing you’ll notice with SimCity BuildIt is its incredible attention to detail. Sometimes, I simply sit back and watch as the scene changes from day to night. The building model is quick. You have to zone areas for growth, add electricity, add water, and, if you really would like your citizens to be happy, a park or two. The economics are in perfect balance with player expectations. When you build a residential neighborhood, you don’t have to wait long to see growth. The added city that comes with the game is a pleasure to watch come alive. This is a great game to pick up for your phone or tablet.

Card Shark
Card Shark

Card Shark—I’ve played many Solitaire games, but none quite like Klondike in the Card Shark universe. The game has many other card games, such as DrawPoker and MemoryMatch, yet I really do enjoy having that quick game of Klondike when I travel. Even at home, it’s a wonderful app to play until dinner is ready. I think my favorite part about this app is all its options to customize the playing field. You can choose from a bevy of card decks to play, different backgrounds for the table, and even go so far as to choose if you you’d like uniform or messy stacks for the deal and discard piles. And to top it all off, the game looks great. I have yet to encounter an app with cards that look as realistic as those presented in Card Shark.

Action Movie FX
Action Movie FX

Action Movie FX—Okay, so this isn’t a game per se, but I can’t resist getting enough of this app. It’s a film studio on your phone, complete with real special effects from well-known movies. The most recent version I downloaded has the little robot from the new Star Wars movie Star Wars: The Force Awakens as one of the effects to use as part of a clip you can capture yourself. The way it works is you shoot a video with your camera or tablet, process the effect with the app and share it with all your friends. The app makes ordinary shots hilarious, and equally funny when sharing it with people you know. For instance, one morning I took a video of my wife sitting at the table having breakfast while she was reading. In the clip, I then added the Star Wars robot rolling into the scene and blasting her in her seat. We couldn’t stop laughing at the ridiculousness of the scene. The app also has explosions, rocket and other robot effects to play with. I love this app so much that I do consider it a great way to spend a few minutes playing with it to see what else it can do.

I had a longer list of games to go through, but these are the one I like the most.

Get the Ranger Martin trilogy now!

Do you play games? What games do you play, and which game would you recommend I should play next?

Posted in Monday Mayhem

Zombie Games

The best zombie games I’ve played are the ones some gamers may not consider zombie games at all. They may contain elements of other genres, yet the underlying theme has to do with either raising the undead or killing the undead as a means to save the world. For today’s Monday Mayhem series, I’m going to talk about two games I’ve played that don’t feature zombies exclusively, but are part of the game as accessories.

Silent Hill: Origins
Silent Hill: Origins

Silent Hill: Origins—This has to be one of the scariest games I’ve ever played. The story talks about Travis Grady who ventures into an abandoned town in search of information about a girl he’d rescued from a burning house. Aside from the isolated setting, which I found creepy and somewhat unsettling, the player has to fight zombies and other entities in order to progress through the game. The score adds to the horror factor and provides the player immersive gameplay throughout. What shocked me on several occasions though, were the zombie encounters. Dimly lit corridors and the undead mix well, and with headphones on, I lost a few sleepless nights looking over my shoulder.

Return to Castle Wolfenstein
Return to Castle Wolfenstein

Return to Castle Wolfenstein—I can’t tell you how many times I’ve played this PC classic. For the time, the graphics were phenomenal and the story even more intriguing. I remember the late night deathmatch marathons with folks as far away as Tokyo and even closer to the border here in Canada. The story revolves around B.J. Blazkowicz, an American soldier sent to investigate paranormal activity in World War II Germany. Gameplay is standard with players killing everything that moves and progressing forward from one level to the next. However, the charm of the game lies in the atmosphere for when the player encounters the undead for the first time. I’ve once described it in a post dedicated Return to Castle Wolfenstein as the day I’d gained respect for zombies.

“I jumped from my desk throwing the headphones on the keyboard. I almost screamed, waking everyone in the house. I backed away from the monitor with a dead stare. My heart wouldn’t stop pounding. It wanted to rip from my chest. The cold sweat drenched my shirt. All I remembered was the moan to the right behind me that wouldn’t stop. Regaining my courage, I edged closer to the monitor and peered into the fog. I could barely make them out. Hands? Hands. They appeared from the fog. Then I saw the arms and finally their heads. Their gruesome heads lifting from their graves.”

One day I would love to play another round, but before then I have plans to immerse myself in The Last of Us. It’s only a matter of finding time.

RANGER MARTIN AND THE ZOMBIE APOCALYPSE, on sale now.
RANGER MARTIN AND THE ALIEN INVASION, on sale now.

Have you played zombie games? Which ones? What drew you into the rich virtual world of the undead?

Posted in Freedom Friday, Other Things

Games I Play

Sit back and relax, this is not going to be a serious Freedom Friday. If anything, I’m hoping by the time you’ve finished reading this post, you’ll head over to whichever store you like to get your games and try out some of the ones I’m going to list here.

By the title, you should have guessed I play many games on my devices. I say devices because I have several. I have a newer generation iPod touch and a Nexus 7 from a couple of years ago this Christmas. Both are great, but both have their respective stores where I download apps. For the iPod, I get my games from Apple’s App Store. For the Nexus 7, I take advantage of Google Play Store. Both are great and virtually all the games I download are available in both stores.

One thing I won’t comment about is the differences between the stores, devices and games between iOS and Android. Everyone has a preference as do I, but the purpose of this post is to give you an idea what I play.

On that note, I play a lot of games. I’m always with a device in my hand doing something with it and some of the games I play are some of the most popular games on the planet. Does that make me popular? I don’t think so. Yet, I can’t help myself when I indulge in a good game that keeps me entertained for hours.

Makes you wonder when I have the time to write. That’s another story. Nevertheless, here are some of my favorite games for devices currently on the market.

FarmVille 2: Country Escape
FarmVille 2: Country Escape

FarmVille 2: Country Escape—This is such a great game. It truly is. I play it every weekend and whenever I get a chance to add to the farm’s development. Here’s how it works. You’re in charge of a farm, you add livestock to it, machines to make things from the produce of the livestock, and you rise through the levels by fulfilling orders. There are orders on a board from the barn, quick sells from the silo, a plane that comes in across the road with orders from faraway lands, and orders from other cool places in your farm. Then there are the recipes like making cakes, granola bars, juices, soups, and all sorts of other delightful edibles. The general idea is to grow the farm and build a healthy economy where you gain experience to rise up the levels to buy even cooler items to play with. I’ve been playing this game for ages and it’s great. I play it offline, but you can also connect with your friends on Facebook to ask for a helping hand. The gameplay is balanced, graphics are beautiful and the economics behind the game top-notch. It’s a great game for light playing while waiting around for folks.

Candy Crush Saga
Candy Crush Saga

Candy Crush Saga—Is there anyone out there who doesn’t know this game? Almost everyone I know plays this game. It’s addictive, fun and challenging. I wouldn’t recommend it for folks who want to finish the game overnight, it’s impossible to do. The way the game works is matching candies on a board three, four and five in a roll. If you match four, a special candy appears to rid whole rows of candy at a time. If you match five, another special candy appears that will give you the ability to rid the board of any candy with which you swap. I’ve said this, and I’ll say it again—it’s addictive. The artwork looks great, gameplay is exciting and levels get progressively harder. Music is interesting as well.

Angry Birds
Angry Birds

Angry Birds—I can’t believe this game has been around for so long, but it has, years apparently. The goal of the game is loading a slingshot of one bird and flicking it toward a collapsible object made of various materials. Like Candy Crush, the levels get progressively harder, and in some instances, you want to toss your device against the wall. Yes, that’s my gratuitous violence sentence to keep you entertained that much longer. What I like about this game the most is the physics engine behind the awesome cartoon animations. So many times, I think I have beaten the level only to find there is one thing I didn’t kill or break because what I hit does not fall down. And as frustrating as that sounds, I keep coming back for more. That’s the mark of a truly great game.

Your turn, these games keep me entertained during my downtimes. I’m sure you have your own collection, too.

RANGER MARTIN AND THE ALIEN INVASION, on sale October 21.

What games do you like playing? What is your preferred device?

Posted in Freedom Friday, Other Things

The Sims

For a few weeks now, I’ve been rediscovering an old game I thought I had put away for good. My youngest is to blame since all I’ve been hearing in the house is The Sims 3 theme song. No, I haven’t been playing The Sims 3, but instead dusted off my copy of The Sims 2 and have lost myself in the pixels somewhere between my mouse and the game environment.

Electronic Arts' The Sims Games
Electronic Arts’ The Sims Games

If you haven’t played any of The Sims games, it’s an experience. As I’d mentioned, it’s been a rediscovery for me, given I have a virtual canvas to create the family, community and town I’ve always dreamed of. It’s a thrill to place myself in the game as a character to see what I’m capable of within the confines of a controlled environment. I say this with a smirk on my face knowing how deceptive a game environment can be. I’ll explain more about that later.

Now, The Sims 2 is an old game according to today’s technology standards. It came out back in the mid-2000s and soon spawned multiple stuff and expansion packs, adding to the game’s potential as life’s little petri dish.

I’ll never forget when I opened the game interface for the very first time. I really didn’t know what to do. I mean, here was this small community with floating green diamonds over the houses, and I had no clue as to what the goal was. First, I’d thought it was another SimCity game complete with animated people to control, but then I didn’t see the people. Second, I’d thought I needed to create houses and create a virtual economy. Boy, did I have a lot to learn. It took several attempts to understand I had to play the game at a more familiar level, the family level. Once I discovered how to enter the homes in the town, life became interesting. All it took was a double-click of my mouse and I unlocked a virtual home complete with appliances, electronics and kids fighting. No different from any other family.

Game architecture
Game architecture

Anyway, that was the first time I’d played the game almost a decade ago. Today, since The Sims 2 is open-ended, my goals have changed. I play a more leisurely game. Contrary to previous years, I haven’t built my own house yet complete with pool, Jacuzzi and big screen TV, but I have explored the various other communities available through the expansion packs with my Sim. My Sim now knows how to swim, paint, play darts and chess, workout and countless of other activities. My Sim puts me to shame for my sitting on my rump in a passive stupor.

As for the controlled environment I’d mentioned earlier, it is rather controlled, yes. You can’t kill your Sim on purpose, but you can certainly try. Nothing prevents a player to throw their Sim into a pool and removing the ladder or tossing them into a room and removing the door, thereby starving them to death. Or it doesn’t even prevent a player from starting a fire in the kitchen and watching the Sim go up in flames in a ball of charred cinder.

Fun stuff for a Freedom Friday, huh?

My favorite part about The Sims 2 is decorating the house with Christmas props, presents and all that jolly yuletide madness, and celebrating Christmas year-round. Better still, how about Halloween all year long? Who wouldn’t want all those spooky decorations plastered all over the walls and furniture? I know I would. Who knows maybe one day, the zombies will come knocking on the door.

RANGER MARTIN AND THE ALIEN INVASION, on sale October 21.

Have you played The Sims 2 or any of the other Sims games? If not, what is your favorite game?

Posted in Freedom Friday

SimAddict

Before the internet there were video games. Some were good. Some, not so good. One in particular caught my eye and wouldn’t let go. How can I describe it for Freedom Friday?

SimCity
SimCity

How ‘bout like this:

“I got hooked in 1989. At first, I could control the urges thinking I could get ahead of them. I’d think—one more time won’t hurt. Just a little. The next day I’d pay for it, waking up late with a massive headache, feeling groggy and tired. Somehow, a small taste wasn’t enough. I wanted more. The longer it went on, the worse it’d gotten. I thought I could control the urges, but once something new came along I slid and crashed again.

“Over the years, as I’d vow it wouldn’t happen again, I regressed further. Sometimes not eating. Sometimes not sleeping. Until one day, I said enough. Just like that.”

I’m talking about SimCity, the incredibly addictive city simulation for PC. With every new version of the game, I was right there buying it on release day. I can’t believe how much time I had spent on the intricacies of city and population manipulation. If you haven’t played this kind of game before, it’s very simple yet difficult to master. Later versions have more complex interfaces, but the same principles apply.

You’re the mayor of a new town. In fact, you have to build the town into a thriving metropolis. The way you do this is by laying down industrial, commercial and residential zones. Then, you supply water and electricity to the zone, and wait. Yes, much like real life. You’ll soon see traffic move into the zones. Small bungalows become two-story detached homes, which in turn grow to apartment buildings. Retail outlets turn into department stores, which eventually spring to multilevel office buildings. In industrial zones, the small manufacturing shops gear up to pollution-centric factories.

The game is open-ended. It means you create your own goals and from there play to your heart’s content achieving your goals.

My goal had always been to make the absolute best town to live in for a family. So I’d have lots of open spaces, plenty of parks for walking, and fun things to do for the kids. Many of my towns had industrial areas just outside city limits so as I could avoid the pitfalls of maintaining such monstrosities.

Car Crash
Car Crash

SimCity also offers many other options for the casual gamer such as a sleek budgeting interface, a town council to appease, and various panels to check your statistics. I can’t tell you how important it is to look at the town’s stats in order to gauge future growth.

When I played, and I’m talking heavy game play, I tended to stem growth leaning toward building a quality life for my Sims instead. In other words, numbers meant nothing to me. If I knew a hundred Sims enjoyed their life in a rich environment as opposed to a thousand Sims who were unhappy in nothing but a cookie cutter municipality, I knew I had completed my job.

Of course, I did have my moments playing devil’s advocate where I’d throw a few alien invasions at my towns to measure their resilience against disaster. And sometimes I’d even start a riot or two, just to see what would happen. Thankfully, I never saved those messes and had copies of the originals I could restore.

And that’s the beauty of the game. Whatever your goal is, whether it’s building a population boom or a quiet community nestled in the mountains, SimCity will allow you to do that.

In the meantime, I have yet to fall off the wagon again as I value my sanity. Maybe next time I’ll talk about my other addiction: Age of Empires.

RANGER MARTIN AND THE ZOMBIE APOCALYPSE, on sale October 22.

Have you played SimCity? What game is your addiction?

Posted in Women Who Wow Wednesday

Lara Croft

How can I describe her without my jaw collapsing in on itself? Do I concentrate on her large almond eyes, her puffy lips and her sporty braided ponytail? Or do I try to describe her well-endowed frame in a meaningful way so I don’t seem like I’m drooling? My regular readers already know what I’m going to say, but I’ll say it anyway—welcome to this edition of Women Who Wow Wednesday.

Alison Carroll as Lara Croft
Alison Carroll as Lara Croft

My first introduction to Lara Croft was in 1997 with the PC game Tomb Raider II. To say the game was long is an understatement. It took me a solid two months to complete. I fell in love with the character right out of the box. She was the first female hero I had played that actually had a set on her, if you know what I mean. Tough, tough, tough chick. I was in need of some serious R&R once I’d finished with her.

Alison Carroll as Tomb Raider
Alison Carroll as Tomb Raider

Lara might be a game character and may seem a tad two-dimensional (at least in the old PC games), but once Angelina Jolie breathed life into her, Lara became greater than life itself. I was one of the first guys in the theater opening night. I was also one of the first ones to have gotten the DVD several months later on release day. I don’t remember having slept that night either. The special features consumed me to a little nub.

What is it that I like the most about Lara? What’s there not to like? She’s attractive, intelligent, has one of those wicked English accents that would drive any young boy bonkers. Nothing fazes her. Machine gun fire could follow her up a wall and she’d laugh it off as if it was a game of hopscotch.

Angelina Jolie as Tomb Raider
Angelina Jolie as Tomb Raider

No matter how many assassins appear in any given moment, she can dispatch them without misplacing one hair on her head. Most of the times, the smirk on her face says it all, “I am easily entertained by your efforts. But today, you will die.” An expert marksman, weapons come easy to her. She carries two silver Heckler & Koch USP Match 9mm handguns, each holstered to her thighs. Custom mag holders dispense 18-round magazines at almost the same time.

What else can she do? Oh, boy—she can perform summersaults, back flips, layouts, tucks, pikes—I’ve seen her toss herself from the edge of a cliff, grab a crag on the other side, slide the length of a crevice, and hop the opposite side of a rock formation to land on a ledge barely wide enough for her fingertips. Excuse the pun, but Lara Croft: Tomb Raider rocks!

Have you played any of the Tomb Raider games? Have you seen any of the movies?

Posted in Monday Mayhem

Return to Castle Wolfenstein

I’ve played a lot of video games in my day. I still do. Just not as much. The game I keep coming back to, no matter how amped up my system gets, is Return to Castle Wolfenstein. As part of my Monday Mayhem series, I’d like to share my experience I had with the game and how it changed my attitude toward zombies.

Return to Castle Wolfenstein
Return to Castle Wolfenstein

Released on November 19, 2001, Return to Castle Wolfenstein became an instant Platinum hit. Billed as a first-person shooter, the game features a single player component and various multiplayer modes. For this post, however, my focus will be on the single player mode.

The story of the game is simple. You are B.J. Blazkowicz, an American agent investigating paranormal activities in World War II Germany. You have escaped from Castle Wolfenstein’s dungeon and you proceed to eliminate anyone who gets in your way.

That pretty much sums up the game in its most basic form.

Part of the gameplay involves enemies who shoot, electrocute and/or bomb the player with their assortment of weapons. In one tough level, the player comes across a Panzer tank and some Gatling gun taunting soldiers protecting a building. The player has to eliminate the tank and soldiers before penetrating the building. One evening I’d completed the level straight through without dying. I’ll never forget the sense of achievement I felt. That night I could have taken over the world.

Wolfenstein Zombies
Wolfenstein Zombies

But the brilliance of the game comes when the player becomes trapped in a dark, brick-laden room, void of life and filled to the knees with a thick fog. The player has to cross the room to a door on the other side.

I remember it was two in the morning. I had my headphones on and the lights were dim. I was playing this part of the level for the very first time. Fear hit my stomach, clenching, rattling it like a steel trap. A step at a time, I kept turning my head not wanting anything to sneak up on me. All my senses tingled as I moved forward. When I reached halfway, I felt some relief. I’m still alive, I whispered to myself. I’m still alive. Shh. One more step. Keep going, one more step.

And then, the moan.

I jumped from my desk throwing the headphones on the keyboard. I almost screamed, waking everyone in the house. I backed away from the monitor with a dead stare. My heart wouldn’t stop pounding. It wanted to rip from my chest. The cold sweat drenched my shirt. All I remembered was the moan to the right behind me that wouldn’t stop. Regaining my courage, I edged closer to the monitor and peered into the fog. I could barely make them out. Hands? Hands. They appeared from the fog. Then I saw the arms and finally their heads. Their gruesome heads lifting from their graves.

Zombies.

In that moment. In that instant. I’d gained a respect for zombies I never had, which has remained with me to this day.

True story.

Are you part of the old school gaming league? Have you played Return to Castle Wolfenstein? What did you think of the zombies in the game?