Posted in Monday Mayhem

Zombie Evolution

George A. Romero, the father of modern zombie flicks, said in a recent interview with Daily Dead that zombies are advancing at a rapid pace—in his words, “advancing even a little further.” As part of my Monday Mayhem series, let’s have a look just how advanced zombies have become from their docile, sloth-like beginnings.

Night of the Living Dead
Night of the Living Dead

When Night of the Living Dead made its debut in 1968, the campy feel to the scenes made this film a Horror lover’s delight. What audiences didn’t know was the movie would go on to become an anchor to which other movies in the zombie genre would aspire. For years after its release, zombies had the intellect of vegetables and lurched to wherever they needed to go. They didn’t have reasoning skills. They lacked any sense of intelligence. If they wanted something, they’d hunt for it until they found it. Zombies back then were somewhat silly.

This is where Romero’s 1978 Dawn of the Dead exceeds. All of a sudden, zombies became focused, one-track-minded, machines. They wanted flesh and would do anything to get to it. Their strength to combat those who stood in their way became paramount. Their greatest asset became in attacking in numbers. One zombie will not do it. But maybe many would. And that’s just what happened in this film.

Then in 2005, Romero made a point with Land of the Dead that zombies were here to stay. The undead became intelligent. A character by the name of Big Daddy took over the screen teaching other zombies how to fight the human resistance, taking arms, and pushing forward to destroy those who interfered with the zombie plan to annihilate humans from the face of the earth. (Incidentally, filming took place in a prominent location in Toronto of which I am very well familiar.)

World War Z Horde
World War Z Horde

At the same time, in 2002, director Paul W.S. Anderson presented a version of zombie others couldn’t soon dismiss. In Resident Evil, the idea of a fast zombie took hold, the impact of which wouldn’t be realized for a decade or more. When 28 Days Later appeared later that year, the fast zombie had begun to proliferate modern media, and studios looked to screenwriters for original ideas regarding the concept.

But it wasn’t until 2013 when World War Z’s fast zombies became the norm. The film depicted the undead as stampeding Velociraptors that had the ability to hop from walls without consequence. Gone are the days when zombies lurched from area to area in a slow drag that would aid in the salvation of mankind. Instead, these zombies had the ability to launch from their stationary positions to a determined path simply by allowing a smell or a sound to guide them.

What will 2014 hold for the zombie evolution? Will there be a film so different, so astounding that it will rock the zombie apocalypse foundations from its axis?

RANGER MARTIN AND THE ZOMBIE APOCALYPSE, now on sale.

What do you think will come next for the zombie genre?

Posted in Women Who Wow Wednesday

Alice

The Hive. A secret research facility buried deep within the bowels of the earth. Red Queen. A supercomputer designed to maintain environmental control over The Hive. Alice. A wandering amnesiac. This is Women Who Wow Wednesday.

Resident Evil's Alice
Resident Evil’s Alice

There’s only one other badass chick who could even come close to Alice, and that’s Beatrix Kiddo of Quentin Tarantino‘s Kill Bill movies. Wait a minute. Correction. Hit-Girl definitely is in the same league as Alice, zombie killer extraordinaire.

She once played Leeloo in the 1997 movie The Fifth Element. However when Milla Jovovich took on the role of Alice in the Resident Evil franchise, she guaranteed her place in film history as the go-to character for zombie eradication.

Originally connected to director/producer George A. Romero (Night of the Living Dead, and Dawn of the Dead), Resident Evil blew away the box office in March 2002 taking in $102 Million worldwide. Not bad for a $33 Million budget. Based on the 1996 video game, the film spawned four sequels, a CG movie, countless other video games, and a novelization called Resident Evil: The Umbrella Conspiracy.

Besides dancers hired to play zombies and dogs that couldn’t keep their makeup on (they kept eating their blood and meat costumes), what’s the big deal with Resident Evil?

Milla Jovovich as Alice
Milla Jovovich as Alice

Alice.

The audience is never quite sure what to make of her. She can pound a zombie to a mush of goo but also can slink across a floor in her most vulnerable, naked state. Proficient in firearms and hand-to-hand combat, Alice’s greatest strength is not her physical skill sets, though she may take on a hoard of undead single handedly, but her penchant for keeping her team safe. The very team sent to destroy Red Queen, The Hive’s supercomputer.

As the film and the series progresses, it becomes obvious Alice is not like other females. She possesses a degree of cunning that always matches her sad countenance. Her eyes give away her heart’s loneliness, even in the course of arms flaying, bullets flying, knives wounding, and heads rolling. She is superhuman. Why? How did it happen? What made her that way? Who gave her that power?

The key with Alice is the welfare of others. No matter how bad things get, zombies could crash through a door, smash through a window, tear apart walls and attack from all sides, Alice focuses on one thing and one thing only—how can she help the others. Nothing else distracts this vicious vixen of voracious vindication.

Others first. Her last.

There’s almost an element of religion with Alice. It’s as if she knows the golden rule: Do unto others as you would have others do unto you.

Have you seen Resident Evil? What do you think of Alice? Although not called zombies in the film, what do you think of the creatures?